[lxc-devel] [lxd/master] lxd/callhook: Respect LXD_SOCKET environment variable

ganto on Github lxc-bot at linuxcontainers.org
Thu May 10 08:55:59 UTC 2018


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From 3186b980f36eafdc8d3054429ca2dd76a5f2c595 Mon Sep 17 00:00:00 2001
From: Reto Gantenbein <reto.gantenbein at linuxmonk.ch>
Date: Thu, 10 May 2018 07:23:43 +0200
Subject: [PATCH] lxd/callhook: Respect LXD_SOCKET environment variable

First check the LXD_SOCKET environment variable which might
contain a user provided Unix socket before trying to connect
to default LXD socket.

Signed-off-by: Reto Gantenbein <reto.gantenbein at linuxmonk.ch>
---
 lxd/main_callhook.go | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/lxd/main_callhook.go b/lxd/main_callhook.go
index 7d463808a..cf64860f4 100644
--- a/lxd/main_callhook.go
+++ b/lxd/main_callhook.go
@@ -3,6 +3,7 @@ package main
 import (
 	"fmt"
 	"os"
+	"path/filepath"
 	"time"
 
 	"github.com/spf13/cobra"
@@ -54,7 +55,11 @@ func (c *cmdCallhook) Run(cmd *cobra.Command, args []string) error {
 	}
 
 	// Connect to LXD
-	d, err := lxd.ConnectLXDUnix(fmt.Sprintf("%s/unix.socket", path), nil)
+	socket := os.Getenv("LXD_SOCKET")
+	if socket == "" {
+		socket = filepath.Join(path, "unix.socket")
+	}
+	d, err := lxd.ConnectLXDUnix(socket, nil)
 	if err != nil {
 		return err
 	}


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